v1.1 Update


v1.1 Update Log

1. Implemented slow-motion when player is browsing the top-middle inventory bar. This encourages players to focus and think more when managing the resources. (Reference: the weapon wheel in the Breath of the Wild)

2. Implemented map-preview in PCG levels. Players can now see an example map image beneath the top-left terrain slots.

3. Enemy cards and Terrain cards now automatically transform to another type of Enemy/Terrain card 20 seconds after spawned. This allows players to get new choices when they do not like a certain type of card.

4. Bullets now travel steadier when shooting.

5. Bullets amount is reduced when collecting a coin. This increases the item-use frequency and prevents jam in the inventory bar.

6. Modified some weapon's settings

       a) Shot gun now can fire at most twice in 1 second. Player can still open fire immediately, but reloading takes 0.5 seconds.

       b) Plasma now needs 0.3 seconds preparation every time before start firing. The Plasma can only enter rapid firing mode when pressing and holding left buttonafter (but that 0.3 second).

7. Updated some tutorial texts.

8. Fixed some UI text overlaping issue.

9. Fixed the window resolution, avoided UI element overlaping with each other.

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版本1.1更新日志

1. 增加了浏览背包区时进入子弹时间的设定,玩家有更充足的时间进行物品选择了。(机制参考:荒野之息中的武器转轮)

2. 自动生成关卡部分:增加了浏览背包区时可预览下一关地图的功能,辅助玩家进行地形卡选择。

3. 增加了敌人卡和地形卡出现20秒后会变成同类别的另一种卡片的规则。现在玩家遇到不想要的卡片可以通过等待来更换选项了。

4. 修改了玩家的枪械弹道,现在更容易打中敌人了。

5. 与此同时降低了子弹产出,增加道具使用的流动性,防止道具栏“堵车”。

6. 修改了部分枪械的使用手感。

        a)散弹枪现在改为每秒最多打2发(见面就能开枪,但是第二发需要填弹)

        b)绿枪现在改为有0.3秒前摇,且长按才可在前摇后快速连发(成为对群特攻武器)

7. 修改了部分教程文字

8. 修改了部分UI文字重叠bug

9. 修正了游戏分辨率,避免UI元素重叠

Files

JungleMaze Windows CHN ENG.zip 44 MB
Apr 01, 2022
JungleMaze-MacOS CHN ENG.app.zip 53 MB
Apr 01, 2022

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